I consider Project Quintessence to be primarily science fiction, but it does have fantasy elements. It’s just, the “magic” and golems are given “scientific” explanations, making it more soft sci-fi. And with the modern setting, it’s closer to urban fantasy than fantasy fantasy. A story that was primarily set in Ertiada’s world would be much closer to what people mean when they say “fantasy” without qualifiers; a fictional world that has things that aren’t possible in reality.
I finished this challenge a while back, but I thought I’d make a concluding post like I did for the anime challenge.
“Character the game doesn’t let you attack but you wish it did”
Some games have characters who are supposed to be on your side but are just plain annoying, and others (mostly story-heavy RPGs) have villains that you never actually fight against. Then there are escort missions, where characters you’re supposed to protect seem determined to get themselves killed. (Rafa, I’m looking at you.)
If you ask me, no other “non-enemy” game character has ever needed to get Kafrizzled as much as the priest in Fishbel in Dragon Warrior VII. The entire situation used to get Maribel out of the party for a while so Aira can join is contrived and stupid and neither Maribel nor her father become any more likable because of it either (basically, everybody acts like “missing his daughter ” is a life-threatening illness), but the priest is the worst because if you talk to him during the even he says he “cannot allow” you to take Maribel away. How arrogant does an unrelated jerk have to be to think it’s up to him to decide that?
There’s also that dog from Duck Hunt (who’s allegedly helping you but laughs at you if you miss), but thanks to Super Smash Bros. for Wii U I can finally beat the crap out of that one.
“Most addictive game”
It could easily be Tetris, but the fact that I spent around 500 hours on Dragon Quest IX and a combined thousands of hours playing various Pokemon games makes me lean toward one of those two.
DQIX actually has in-game accolades for things like “play 1000 hours” and even “play 1000 hours in multiplayer”.
“Favorite regular enemy in any video game”
A lot of games have rather iconic regular enemies, often the weakest enemy in the game. The Goomba, Waddle Dee, Metaur (or however a particular game spells it), etc.
But my favorite is none other than the first enemy I ever faced in an RPG:
The Slime from Dragon Quest. These blue Hershey’s Kiss-shaped “monsters” might be most famous for low-level experience grinding, but they’ve gone on to be recruitable party members (with names like Gootrude and Goober) and star in their own spinoff games (Rocket Slime).