Tag Archives: Super Smash Bros. for Wii U

Video Game Challenge Day 18: Wish you could attack

“Character the game doesn’t let you attack but you wish it did”

Some games have characters who are supposed to be on your side but are just plain annoying, and others (mostly story-heavy RPGs) have villains that you never actually fight against. Then there are escort missions, where characters you’re supposed to protect seem determined to get themselves killed. (Rafa, I’m looking at you.)

If you ask me, no other “non-enemy” game character has ever needed to get Kafrizzled as much as the priest in Fishbel in Dragon Warrior VII. The entire situation used to get Maribel out of the party for a while so Aira can join is contrived and stupid and neither Maribel nor her father become any more likable because of it either (basically, everybody acts like “missing his daughter ” is a life-threatening illness), but the priest is the worst because if you talk to him during the even he says he “cannot allow” you to take Maribel away. How arrogant does an unrelated jerk have to be to think it’s up to him to decide that?

There’s also that dog from Duck Hunt (who’s allegedly helping you but laughs at you if you miss), but thanks to Super Smash Bros. for Wii U I can finally beat the crap out of that one.

Video Game Challenge Day 2: Favorite Game

“Favorite video game”

A much harder question. Either Super Smash Bros. Brawl or Super Smash Bros. for Wii U, I’ll decide between them after I’m played the new one more.

Xenogears is a strong candidate as well; I’ll be saying more about it later.

One less obvious game that’s definitely up near the top for me is Super Robot Taisen Original Generation 2 for the Game Boy Advance. I know it’s not even the best game in the Super Robot Wars series, but it’s the best one that can be played in English.

Finally, there’s one truly timeless game that must be named. No, not Pac-Man, Mega Man, or anything with Mario (I just named one with them, though); this is a game that, with no characters at all, guaranteed that for the rest of my life “The Nutcracker” would make me think of falling blocks:

 

(Uploaded by Kylin69)

I question whether Tetris really needs to be identified, but that’s the NES version.