I’m back. I’m going to be doing this for the next month.
And here’s day 1 right now: “Title Screen Music”
From Hero Senki: Project Olympus, a crossover RPG for the Super Famicom.
The trailer for the next Super Robot Wars game is here. The next two, actually. Here’s Super Robot Wars T, for PS4 and Switch, which already has an English release for Southeast Asia confirmed like the last three:
I’m not dead, but I would be if I wound up in a mecha setting and didn’t follow these rules.
1. Don’t mentor a younger pilot.
2. If you must break rule one, don’t be cooler than your protege.
3. Don’t fight anything powered by a black hole.
The next Super Robot Wars game has been announced, and this time there’s an English trailer from the start.
So far, anyway.
10. Cross Ange: Rondo of Angels and Dragons, “Kindan no Resistance” by Nana Mizuki
Having the same director as Gundam SEED extended into having a very similar style of opening.
These are the ones most of my nostalgia is for.
10. King of Braves GaoGaiGar, “Yuusha Oh Tanjou!” by Masaaki Endoh
To be on the safe side, people with epilepsy might want to look away for the part from 0:36 to 0:45.
Martial arts and robots dominate this decade pretty heavily, so it’s no surprise what genres most of the best OPs are from.
10. Dragon Ball, “Makafushigi Adventure” by Hiroki Takahashi
Up until today, about the only things known about Super Robot Wars V were that it has a pretty good series list including the debut of Yamato, and that it would be the first licensed SRW game ever available in English. Which was enough to get my attention, but with this new video it’s looking more certain that this will be a really interesting one.
SRWOG: The Moon Dwellers isn’t out yet, but another new Super Robot Wars game has been announced for PS4 and Vita. Super Robot Wars V. (Surprisingly, for “Voyage”, not “Victory” or “Five”.)
Here’s the first trailer:
So, let’s look at those debuts.
Considering how the 80’s went, it’s pretty easy to imagine that mecha could have remained a genre that continued to evolve gradually, but would never be completely revolutionized again. Then again, it’s also possible the genre would have declined into a small isolated niche. But I’m getting ahead of myself, and in fact 1994 was a good enough year for mecha that I think it was clearly already rebounding. G Gundam is one of my personal favorites, but didn’t really “change anime” as much as most of what I’ve been mentioning.
Depending on how you look at it, I think it took until Magic Knight Rayearth in 1994 (the manga started in 93, but the Mashin/Rune-Gods didn’t appear early) before there was a great example of a series that had mecha where mecha were nowhere near the core concept.