“Character the game doesn’t let you attack but you wish it did”
Some games have characters who are supposed to be on your side but are just plain annoying, and others (mostly story-heavy RPGs) have villains that you never actually fight against. Then there are escort missions, where characters you’re supposed to protect seem determined to get themselves killed. (Rafa, I’m looking at you.)
If you ask me, no other “non-enemy” game character has ever needed to get Kafrizzled as much as the priest in Fishbel in Dragon Warrior VII. The entire situation used to get Maribel out of the party for a while so Aira can join is contrived and stupid and neither Maribel nor her father become any more likable because of it either (basically, everybody acts like “missing his daughter ” is a life-threatening illness), but the priest is the worst because if you talk to him during the even he says he “cannot allow” you to take Maribel away. How arrogant does an unrelated jerk have to be to think it’s up to him to decide that?
There’s also that dog from Duck Hunt (who’s allegedly helping you but laughs at you if you miss), but thanks to Super Smash Bros. for Wii U I can finally beat the crap out of that one.