Category Archives: games

Super Robot Wars V: haven’t seen some of these guys in a while

Up until today, about the only things known about Super Robot Wars V were that it has a pretty good series list including the debut of Yamato, and that it would be the first licensed SRW game ever available in English.  Which was enough to get my attention, but with this new video it’s looking more certain that this will be a really interesting one.

Continue reading Super Robot Wars V: haven’t seen some of these guys in a while

Well, THERE’S an unexpected crossover

Super Robot Wars XΩ continues to use its less structured format as a way to include pretty much anything it wants to. Idolm@ster Xenoglossia was a little surprising, and Crayon Shin-chan was something nobody could possibly have predicted (and probably never asked for), but this new one breaks down another boundary.

For the first time, a live action work is included in a SRW game. And it’s not any of the ones you probably just thought of. It’s not G-Savior either, the obscure live-action Gundam movie that some people think they’ve avoided solely because they didn’t want to open the door to live action.

But, well…

The King of the Monsters himself, fighting alongside the King of Braves and the King of Hearts.  And yes, Shinji is in some kind of Godzilla-Eva hybrid.

The Mazinger Z villains really hate the fact that Hideaki Anno is directing Godzilla: Resurgence right now…

MechaGodzilla is there too, so I guess you can’t say it doesn’t have mecha. (Also, Jet Alone from Neon Genesis Evangelion was based on Jet Jaguar.)

Super Robot Wars V announced: Yamato, Cross Ange, Might Gaine

SRWOG: The Moon Dwellers isn’t out yet, but another new Super Robot Wars game has been announced for PS4 and Vita. Super Robot Wars V. (Surprisingly, for “Voyage”, not “Victory” or “Five”.)

Here’s the first trailer:

So, let’s look at those debuts.

Continue reading Super Robot Wars V announced: Yamato, Cross Ange, Might Gaine

Mecha That Changed Anime: Part 3

Gundam may be considered the start of the real robot genre, but it wasn’t really intended to start a subgenre from the start; it wasn’t until Super Dimension Fortress Macross in 1982 that the real robot genre was fully established; this was the first one with no trace of “super prototype” or anything like that; at least when it comes to the main mecha. (If you count the ship as super-ish, then the first mecha anime to avert it entirely was Armored Trooper VOTOMS in 1983.)

VF1S-Strike_Fighter-GERWALK-Battroid

Macross transformed the whole idea of transformation, with planes that actually looked like planes transforming in ways that were actually physically possible.  And the Ground Effective Reinforcement of Winged Armament with Locomotive Knee-joint, or GERWALK mode, is where a trend of weird acronyms in anime started.

Continue reading Mecha That Changed Anime: Part 3