Tag Archives: Shin Mazinger Zero

Super Robot Wars V announced: Yamato, Cross Ange, Might Gaine

SRWOG: The Moon Dwellers isn’t out yet, but another new Super Robot Wars game has been announced for PS4 and Vita. Super Robot Wars V. (Surprisingly, for “Voyage”, not “Victory” or “Five”.)

Here’s the first trailer:

So, let’s look at those debuts.

Continue reading Super Robot Wars V announced: Yamato, Cross Ange, Might Gaine

How would Kannazuki no Miko fit in Super Robot Wars?

Okay, I’ve probably written enough about one anime for one month, or maybe it just seems that way because of my relative lack of other posts. This is the last one, and only loosely related.

Here are my previous posts about Kannazuki no Miko:

  1. Overview
  2. Chikane, Himeko, and THAT part
  3. Why does it have mecha?
  4. In defense of Souma

As I’ve said before, I like mecha, though I’m not as enthusiastic as Minerva X:

0008-027.png

Yeaaahhhh….moving on…

I also like crossovers, so when I see a series with mecha in it I sometimes try to think about how they’d fit into Super Robot Wars. Despite new series debuting every game there are still a fair number that would easily fit and haven’t been included (particularly since their increased willingness to include material that hasn’t been adapted into anime means there are even Mazinger and Getter series they haven’t used, such as the manga the page above is from), as well as a few which would present some obvious difficulties, notably Bokurano, where it’s a central concept that Zearth takes the life of its pilot every time it is used.

So, what about Kannazuki no Miko? The biggest apparent barrier to adapting it closely might be the same one as Bokurano; Ame no Murakumo requires the life of one of the priestesses to reset the damage done by Orochi. Simply leaving this aspect (or the reset itself) out wouldn’t really work because the idea that one of them must die is the only reason for Chikane becoming an Orochi. (Unless they change that to brainwashing or something.) Note, however, that unlike Zearth, this is only for the reset and not necessarily for every time Ame no Murakumo fights. (And having the reset actually happen in a crossover presents problems of its own.)

Continue reading How would Kannazuki no Miko fit in Super Robot Wars?

30 Day Anime Challenge Day 27: Badass Scene

“Most badass scene from any anime character”

It’s hard to decide. In G Gundam, Master Asia fights mecha with a piece of cloth; in Gurren Lagann, Lordgenome not only fought Lagann with his bare hands but was also able to give a dying speech with a giant hole where his heart and lungs should be (and in the same fight, Simon puts that hole there with what is essentially his keys); in Bleach, Kenpachi Zaraki exists.

This is manga-only, but not much else can top it; in Shin Mazinger Zero, Kouji Kabuto’s reaction to his arm being severed (and what happens to Sayaka in that timeline) is to throw it as an improvised human-scale Rocket Punch!

But I think I’ve got to give it to Dragon Ball Z’s Vegito; silly badassery is still badassery, and well:

Through sheer determination and/or power, he kept fighting (and winning!) after being turned into a piece of candy. After that he went on to let himself be absorbed on purpose so he could (and did) free Buu’s victims from the inside, a case of supreme confidence actually being justified.